![]() ![]() This number is caused by the fact that there are smaller elements instead of bigger ones. Now I have a decent pc but I know there are some players that struggle the same way I did, so I uploaded my compressed version (also as a proof of concept fot this suggestion)Īs a pack maker I took a look into the pack files and noticed some things that could be optimized:Īs you'll see here, most of the skins have a lot of elements (the number at the right of the screen, here 225. I remembered that back in 2015 and until 2019, when I had to play on a computer that was a damn toaster, and I often struggled with fps. Now, after being compressed it weights 3.78 MO instead of 5.93 MO which represents a decrease of 36,25%. Almost very single file has a lighter weight, even the models ".json" files now have a reduced size. Now, in 2021, the 1.12 version weights 5.93 MO, which represents and increase of roughly 94 %, in other words, the size has almost doubled in 5 years. While browsing files on my old computer I noticed that I still have the old version of the resourcepack in my folder (the one from 2016, when 1.8 was still allowed) and I noticed it weighted 3.06 MO. The size (file weight) is important since increasing the size of a resourcepack makes it longer to download and harder to run. And it means that there are a lot of files inside The resourcepack is obviously an essential part of the server, everything you will see on wynncraft has been added through it. ![]()
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